The game also introduced several new features, such as dive-to-prone and the available use of a flashlight on certain weapons. Players play from the perspective of Captain Alex Mason of the MACV-SOG, Jason Hudson of the CIA, and Russian-born soldier Viktor Reznov of the Red Army. ![]() The team showed off a pre-alpha demo in the Unity Engine back in 2016, but Nightdive has since shifted over to the Unreal Engine, a move the company describes as "a choice that we don’t regret and one that has worked out for us.Call of Duty: Black Ops differs from most previous installments, which would involve a usual three-country campaign while Call of Duty: Black Ops features two playable countries (Russia and the USA), but only has an American campaign. After receiving funding, though, the project expanded into a complete recreation of the game, with new concepts and features. Nightdive's Kickstarter was originally conceived as a "faithful reboot" of the original game for modern hardware, following the more limited "Enhanced Edition" which Nightdive released on GOG in 2015. Now, in a new interview with PC Gamer, Nightdive Studios Business Development Director Larry Kuperman says the project is back on track, with an "expectation" of a launch in "probably Q1 of 2020." ![]() Developer Nightdive Studios officially put the project on hiatus last month, citing a loss of focus and a too-ambitious project scope. The project has since switched to the Unreal Engine.Īn effort to revamp the classic 1994 space station thriller System Shock for a new generation has hit a few stumbles since raising $1.35 million via Kickstarter in 2016. An early Unity Engine demo of Nightdive's reboot work from 2016.
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